Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1335, 0, 0, 0])
        ChangeMapDisplay([1])
        PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 826, 1, 27, 6, 0])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1335, 0, 1, 1])
        ChangeMapDisplay([1])
        PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 900, 1, 27, 6, 0])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 826, 1, 27, 6, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1335, 0, 0, 0])
        ChangeMapDisplay([1])
        PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 826, 1, 27, 6, 0])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1335, 0, 1, 1])
        ChangeMapDisplay([1])
        PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 900, 1, 27, 6, 0])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 826, 1, 27, 6, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ControlSwitches([100, 100, 0])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 431, 91, 82, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ControlSwitches([100, 100, 0])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 431, 92, 82, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3765, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1335, 0, 0, 0])
        ChangeMapDisplay([1])
        PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 826, 1, 27, 6, 0])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1335, 0, 1, 1])
        ChangeMapDisplay([1])
        PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 900, 1, 27, 6, 0])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ChangeMapDisplay([1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 826, 1, 27, 6, 0])
      Empty([])

    BranchEnd([])
    Empty([])
